AI Insights · Timothy · July 2022
Top 5 Shoot'em Up Games in the US Q2 2022 Performance
Discover the performance trends of the top 5 Shoot'em Up games on a unified platform in the United States during Q2 2022, including metrics on weekly downloads, revenue, and active users.
Performance of Top 5 Shoot'em Up Games in the US Q2 2022
In the second quarter of 2022, the top 5 Shoot'em Up games in the United States saw varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at each game's metrics, based on data from Sensor Tower.
Galaxy Attack: Space Shooter
Released by RocketAds Ltd, this game experienced steady growth. Weekly downloads increased from approximately 86K to 113K. Revenue saw fluctuations but ended the quarter on a high note at around $105K. The game maintained strong weekly active users, rising from 316K to over 403K.
Galaxiga - Classic 80s Arcade
Published by ONESOFT GLOBAL PTE. LTD., this game saw its revenue peak at about $170K in the first week of May. Downloads peaked in mid-April at around 115K, though they declined to around 78K by the end of June. Active users increased initially, reaching a peak of 287K in late May before stabilizing at around 242K.
Galaxy Attack: Alien Shooter
From ABI GLOBAL LTD., this game had consistent weekly downloads averaging around 82K. Revenue showed a significant peak at approximately $217K in the last week of June. Active users remained stable, hovering around 640K to 675K throughout the quarter.
1945 - Airplane shooting game
Also by ONESOFT GLOBAL PTE. LTD., this title saw revenue growth, peaking at around $139K in the final week of June. Downloads were steady, averaging around 74K in April but decreasing to about 66K by the end of June. Active users remained relatively stable, ending the quarter at approximately 261K.
Archero
Developed by HABBY, Archero saw a notable revenue peak at about $279K in the last week of June. Weekly downloads had a significant spike in mid-June, reaching around 114K, though they settled at around 53K by the end of the quarter. Active users peaked at 116K in late May and ended at about 111K.
For more detailed insights and data, visit Sensor Tower.